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Antigone

February 2016

This was a favorite project of mine. I produced, directed, choreographed, and designed lights/set/sound/costumes for the piece.

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I took a few different translations/adaptations of "Antigone," spliced what I liked together, added movement-based storytelling, and cut the whole thing down to 70 minutes. It started with a dance/fight under periodic strobes, included a gigantic cat's cradle, and featured original masks.

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For the set, I made a long pool in the middle of a raised platform, representing a river. It was lit with 45 pixel-mapped LEDs from below so that I could program ripple effects. 5 tulle "spirits" bordered the playing space, lit in different colors, mirroring the five principal deaths of the play.

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This was an extra special project, as the cast and crew joined together to donate all of their stipends to the Players' Ring Theatre.

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